The Disaster Artist : My Life Inside the Room, the Greatest Bad Movie Ever Made
About the book
Now a major motion picture--directed by and starring James Franco From the actor who somehow lived through it all, a "sharply detailed...funny book about a cinematic comedy of errors" (The New York Times): the making of the cult film phenomenon The Room. In 2003, an independent film called The Room--starring and written, produced, and directed by a mysteriously wealthy social misfit named Tommy Wiseau--made its disastrous debut in Los Angeles. Described by one reviewer as "like getting stabbed in the head," the $6 million film earned a grand total of $1,800 at the box office and closed after two weeks. Ten years later, it's an international cult phenomenon, whose legions of fans attend screenings featuring costumes, audience rituals, merchandising, and thousands of plastic spoons. Hailed by The Huffington Post as "possibly the most important piece of literature ever printed," The Disaster Artist is the hilarious, behind-the-scenes story of a deliciously awful cinematic phenomenon as well as the story of an odd and inspiring Hollywood friendship. Greg Sestero, Tommy's costar, recounts the film's bizarre journey to infamy, explaining how the movie's many nonsensical scenes and bits of dialogue came to be and unraveling the mystery of Tommy Wiseau himself. But more than just a riotously funny story about cinematic hubris, "The Disaster Artist is one of the most honest books about friendship I've read in years" (Los Angeles Times).
"The Disaster Artist doesn't just answer the question: How do awful cult movies get made? It also reminds us how confusing, hilarious, and wonderful it is to be in your 20s, and why you're glad you don't have to do it twice. It's like a wonderfully weird mash-up of a contemporary Candide and Sunset Boulevard."--Joel Stein, author of Man Made: A Stupid Quest for Masculinity
Tom Bissell Biography
Tom Bissell (born January 9, 1974) is an American journalist, critic, and fiction writer. In 2021, he co-developed the television series The Mosquito Coast based on the novel of the same name. He is also known for his work as a writer of video games, including The Vanishing of Ethan Carter, Battlefield Hardline, and Gears 5. His writing has been adapted into films by James Franco, Julia Loktev, and Werner Herzog.
Personal lifeBissell studied English at Michigan State University in East Lansing, Michigan. In 1996, when he was 22 years old, Bissell went to Uzbekistan as a volunteer for the Peace Corps. He was there for seven months before returning home. He worked as a book editor in New York City and edited, among other books, The Collected Stories of Richard Yates and Paula Fox's memoir Borrowed Finery. He is a frequent reviewer for The New York Times Book Review. Bissell's father served in the Marines during the Vietnam War, alongside author and journalist Philip Caputo. The two remained friends during Bissell's childhood and Caputo read Bissell's work and encouraged him in his early writing efforts.
CareerBissell has written for Harper's Magazine, Slate, The New Republic, and The Virginia Quarterly Review, where he is a contributing editor. While much of Bissell's magazine writing could be considered travel writing, his articles are more concerned with politics, history, and autobiography than tourism.As a journalist he traveled to Iraq and Afghanistan during wartime. Bissell's literary work has been recognized and highlighted at Michigan State University in their Michigan Writers Series.His book in collaboration with Jeff Alexander, "Speak, Commentary", is a collection of fake DVD commentaries for popular films by political figures and pundits such as Noam Chomsky, Dinesh D'Souza and Ann Coulter. His other books have earned him several prizes, including the Rome Prize, the Anna Akhmatova Prize, and the Best Travel Writing Award from Peace Corps Writers. His journalism has been anthologized in The Best American Travel Writing, and The Best American Science Writing.In Extra Lives: Why Video Games Matter (2010), Bissell explored the subject of the video game industry. Part memoir, part genre criticism, the book features a profile of Gears of War series game designer Cliff Bleszinski, who had achieved celebrity-like status for the hit video game Gears of War, and a chapter on the appeal of games like Grand Theft Auto IV, including Bissell's own simultaneous struggles with addiction to video games and cocaine. Many of the book's essays were written on assignment by established publications such as The Observer and The New Yorker, and argued the importance of videogames as a cultural and social movement. That year, Bissell was recognized as one of the video game industry's most influential voices opening the door to more opportunities in video games. Bissell went on to write for many hit game franchises, and in 2019, would be ... Read full biography
|Authors:||Tom Bissell Greg Sestero|
|Publisher:||SIMON & SCHUSTER|
|Languages:||| English ||
|Illustrations:||Plates, black and white|
|Publication date:||Oct. 7, 2014|
|First Publication Date:||None|
|Publication City/Country:||United States|