How to Render : The Fundamentals of Light, Shadow and Reflectivity

How to Render : The Fundamentals of Light, Shadow and Reflectivity
Author: Scott Robertson Thomas Bertling
Rating: 4.66
Bestsellers Rate: 111217
Publisher: Design Studio Press
Book Format: Hardback
Binding: None
Pages: 272
Hours of reading: 4.5 hours
Publication Date: 2021
Languages: | English |
Price: 43,08 €

About the book

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either "observation" or "action." This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

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Scott Robertson Biography

Peter Chan was born in Taiwan in 1980 and moved to Hong Kong at the age of 10. Interested in drawing and painting, Peter attended Interlochen Arts Academy in Michigan, U.S.A. where he began to focus his skills in fine arts. Afterwards, he received his B.F.A. in Furniture Design from the Rhode Island School of Design. It is not until Peter went to Art Center that he found his passion in the entertainment industry. Peter now works as a concept artist in Los Angeles, and feels very lucky to be drawing and painting everyday with great people! At a young age, John's creative process began by doodling images from his imagination. He started attending Saturday High at Art Center for high school students, then transitioned into product design at Art Center College of Design. During his early educational terms at Art Center one of his greatest mentors, Scott Robertson, inspired John to commit to entertainment design. Now John is an entertainment design student at Art Center with a few terms left, ready to take on the next challenge ahead. Justin was born in Los Angeles in 1986. At an early age, Justin started recording his experiences and surroundings through drawing, including his doctor visits, family vacations, trains, etc. Inspired by his grandfather, a painter in Thailand, he was determined to pursue the visual arts. Justin took classes in painting, figure drawing and comic book design in his teen years. Later, he attended Saturday High classes at Art Center College of Design, where he was subsequently accepted. For two summers, he interned at Design Studio Press, where he worked on various video games. Justin recently graduated from the Entertainment Design department at Art Center. Ben Mauro is a Los Angeles-based artist and designer. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. He is currently working on freelance projects and looking for design opportunities in the entertainment industry. Thom Tenery holds a Bachelor of Science degree in Architecture and studied entertainment design and illustration at Art Center College of Design. Eight years of architectural and interior design, along with a passion for art, science fiction and film, led him to a career in concept design. When not roaming the stacks of used bookstores he can be found immersed in the visual development of his own worlds. Thom is currently a concept artist at ID Software. Scott Robertson started his secondary education at Oregon State University, then transferred to Art Center College of Design in Pasadena, California. He graduated in 1990 with honors and a B.S. degree in Transportation Design. After Art Center he immediately opened a consulting firm in San Francisco, where he designed a variety of consumer products. In 1995, he began teaching at Art Center College of Design, first with a year-and-a-half stint at Art Center Europe in Vevey, Switzerland and then in Pasadena, California. Scott's clients have inc ... Read full biography

Authors: Scott Robertson Thomas Bertling
Editors:
Translators:
Illustrators:
Publisher: Design Studio Press
Imprint:
Languages: | English |
Original Language:
ISBN13: 9781933492834
ISBN10: 193349283X
Series:
Reference Edition:
Edition: None
Edition Statement: None
Illustrations: None
Literature Country: None
Literature Period: None
Book Format: Hardback
Book Binding: None
Paper: None
Font: None
Pages: 272
Book Weight: 1696.44
Book Dimensions: 229x279x29.21
Circulation: None
Publication date: Nov. 21, 2014
First Publication Date: None
Publication City/Country: Culver City, United States

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